win_condition_texts.lua¶
This script contains tables of localized text that are shared by different win conditions.
To make these tables available include this file at the beginning of a script via:
include "scripting/win_conditions/win_condition_texts.lua"
All tables provide two values title
and body
. Refer to those values
like this:
send_to_inbox(plr, won_game.title, won_game.body, {popup=true})
- won_game¶
- Values:
title=_("Congratulations!")
body=p(_("You have won this game!"))
- lost_game¶
- Values:
title=_("You are defeated!")
body=p(_("You lost your last warehouse and are therefore defeated. You may continue as spectator if you want."))
- won_game_over¶
- Values:
title=_("You won")
body=h2(_("You are the winner!"))
- lost_game_over¶
- Values:
title=_("You lost")
body=h2(_("You’ve lost this game!"))
- game_status¶
- Values:
title=_("Status")
body=h2(_("Player overview:"))